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About This Game It’s August 2021 and you're recruited by Nakagawa Corp., Japan's leading robot manufacturer. Agrihan, Nakagawa’s private island in the South Pacific was infiltrated. The robots are acting strangely. Agrihan ( Bot Colony) is a Mars testbed staffed mostly by robots - so you'll need to talk to THEM to investigate what happened.Bot Colony ( www.botcolony.com) is unique in that it's currently the ONLY game on the planet relying on AI-based conversation as the main game mechanic. You speak in English with robots (or type) in order to advance in the game. Bot Colony will appeal to players interested in genre-defining games with novel mechanics. If you enjoy figuring out how to get through to robots, command them through actions and investigate - you'll enjoy Bot Colony. The game is played in an eerie South Pacitic setting where modern architecture and robots contrast with the jungle environment. It integrates adventure, simulation, RPG and puzzles into a unique language-based gameplay with a great atmospheric soundtrack. You'll get to experience Artificial Intelligence that is currently in the realm of cinematic fantasy in Her, Ex Machina, iRobot, Blade Runner, 2001 A Space Odyssey. It's a challenging and entertaining experience that will make you realize how literally machines process language, and how much we take for granted when we speak with people.KEY FEATURESType of speak freely and discover the story using your own words. The answers spoken by the robots is generated dynamically. Contrast with typical game storytelling, where canned voice acting is controlled by dialog trees. Experience the eerie atmosphere of a South Pacific island featuring ultra modern architecture and robots amid a lush jungle setting. The techno-romantic mood is enhanced by the original music soundtrack of the game. Play detective and piece together the events that took place in a house in a 48 hour period by exploring the robot's video observations. Work with the robots to scuttle violent sabotage attempts by robot-hating organizations.Game sessions are unique to each player: What you say controls how robots react and what they answer. Sessions of other players will have different dialog than your session. Every session is unique.Make the game your own: Teach robots new knowledge and new commands. Speak or type. The Microsoft Cognitive speech-to-text does an amazing job understanding what you say, irrespective of your accent. When speech-to-text makes mistakes, you can easily correct them. You can combine playing through speech or text according to your preference. Inspired by Bot Colony sci-fi novel, a near future industrial espionage thriller by Eugene Joseph. The novel ( available on Amazon Kindle) explores the verbal abilities of future robots and introduces the 5th law of robotics 'do as people do'. 7aa9394dea Title: Bot ColonyGenre: Adventure, Casual, Indie, RPG, Simulation, Strategy, Early AccessDeveloper:North SidePublisher:North SideRelease Date: 16 Jun, 2014 Bot Colony Activation Code Crack pulsar lost colony bot setup. bot colony steam. bot colony game. pulsar lost colony bot guide. pulsar lost colony bot inventory. bot colony download. bot colony walkthrough. bot colony giant bomb. bot colony free download. bot colony review. bot colony gameplay I had high hopes from the trailer, but was really dissapointed.The game is so buggy and finicky it's essentially impossible to get through the tutorial, even if you're not using voice recognition. Often you'll tell the robots to move things, and it'll turn out that that was the wrong thing to do, it's completely irreversible, and you need to start the game over. I restarted many times and eventually gave up. The natural language understanding that was supposed to make this game so awesome seems like it's on par with text adventures from the 80s... not much beyond "VERB NOUN."It's too bad; the concept is good, and it sounded like the story could be great as well.. When's the last time you played a game involving hiding your involvement in the scene of a crime by remote-control verbal communication with a robot who operates in a real 3D space? In a gaming world where we've stopped complaining about clones and accepted them as the norm, novel gameplay is as rare as hens' teeth. In this way, Bot Colony is well worth your time, attention, and support. That alone deserves my thumbs up.That said, though it has been getting worked on for quite some time, it looks a bit dated, and the actual gameplay in Bot Colony is really klunky. It could be worse, but the things it does well are the things most players are not going to notice, and the things it does poorly are showstoppers.If you have ever played an old school text adventure, you might understand the frustration of trying to wrap your head around the developer's means of communication. How do you tell a robot to place a shaker of salt exactly how it looks like in a picture? I have no idea, the AI is smart enough to put it on the table to the left of a coffee maker and that's no minor achievement in programming, but I can't figure out how to tell it to put it down exactly where it needs to be. I guess that kind of difficulty makes sense when you add 3D space to a text adventure. Anyway, I have not been able to get past the tutorial.One thing they keep trying to add to Bot Colony is voice recognition, but I have yet to see it working particularly well. Basically, they're thinking it would be really cool if they have an AI you can talk to with your voice and that AI can do things for you, and they've been spending a lot of development time on getting that to work. As a player, I would have preferred they fix the gameplay problems first, but I guess they develop other products that make use of voice recognition so that's their agenda. Fortunately, you can also type your commands.As for the long development time, behind the scenes there have been some major financial issues, and this has slowed progress on the game quite a bit, to the point where it's fair for a player to wonder who is left to work on it? Lately, the game seems to somehow be making progress, so that's encouraging. I hope these guys continue to put out novel game concepts.. Had this game for a while and came back to see if it had been improved any... NOPE!!! There are still game breaking bugs and the AI is as crippled as ever. The robot in the intro will insist objects are already closed when they are open, etc. If I could order the robot to step in the shower and turn it on, I would have. Save your money.. I felt this game have something progress, so interested in. For example I'm from out of language of the english.so sometimes I can not type word soon, but I could "what is this?" to ask Robot and they did answer.it was very fun thing, but seem has some bug still on it. anyhow good progress on the game.. I bought Bot Colony a few years ago and I don't regret it even though the game is still in early access and probably will be for some time. This game is something completely different and unique. The developers of this game have succeeded in bringing to the market some completely new game mechanics that other companies are just dreaming about. They have come up with their own new AI mechanics for this game and made them part of the gameplay.I would recommend this game for people who:- Like games with new and unique approaches, new experiences- Like games\/genres with a bit slower gameplay (compared to fast paced action games)- Like to support a small company that works hard to start a completely new kind of genre of video games that will bring the whole industry forward- Are interested in AI, robotics, technology or scifi- Are interested\/prepared to play around a bit with robots and learn to communicate with them (Isn't really hard but not recommended for the most inpatient players or those that expect perfect AI that will be able to communicate with you like another human, the technology isn't really at that stage yet)- Are interested in playing a game with a lot to offer but that is still a work in progress and rough around the edges in some partsThe game is amazing as it is but would be even more great if the devs find a new publisher who will see the real potential of this game\/genre and the ambition and skills of these developers so we would be able to enjoy even more of their work in the future! There is no limit to the potential this genre and game series has with the right amount of work and money, I believe the technologies in the game will continue getting better and better with time. I believe this game is ahead of it's time in many ways, in the future there will probably be more games that attempt to add similar mechanics to their games. Right now this is the best you can find and a game worth playing if you are interested in AI or games that offer new and unique experiences.. NEEDS MORE WORK!!! but has great potential The TTS sucks** Sorry its the "Speech To Text" is the part that sux.. And even when things are right it doesn't work....(matching the pictures, first part of the game). Great gameplay, high potential, pretty good graphics, nice concept with voice implementation, good controls, overall 9/10, i liked it!. 10/10 good gameplay and mechanics*you can teach the bots meme's*the game is fun and challenging and still in development so i am looking folward to future gameplay mechanics MEGA UPDATE: New voice recognition, Achievements and more: With new speech recognition technology, Achievements, NLU improvements and more content in Arrival – this major upgrade is a real ‘game changer’. Even if you’ve played Bot Colony before – it's worth playing it again. You'll find it plays very differently - it’s a totally new, smoother, more immersive experience! We’ve integrated the Microsoft Cognitive Services speech API. No more speech training! Click Enter, start speaking, and click Enter again when you finish speaking. Check the text as it takes shape in the text box – you’ll find that much less editing is required. This upgrade is only available for Windows 8 and Windows 10 ( because Windows 7 doesn’t support websockets which is required by the cloud-based speech recognition, sorry!). More background here http://steamcommunity.com/games/263040/announcements/detail/2171147026184566319 - there's also a Microsoft-approved press release on this Monday morning. We’ve promised the next major release will have ACHIEVEMENTS. We're now delivering on this promise: 18 achievements, with more to come in the future. The game understands references to objects much better. You can now click on an object before you issue a robot command to put it in context. There’s more story to explore in the Arrival level.http://botcolony.com/media.php was redesigned to chronicle the game’s evolution. If you enjoy the game, please review it on the Bot Colony store page.PLEASE HELP! We need to get over 50 reviews to be more visible in searches. Please Recommend Bot Colony to help us bring you more cool features :). Twenty Questions free browser game available on www.botcolony.com: You can now play a game of Twenty Questions (20Q) with our Jimmy, the robot from the Intruder level. Differently from other Twenty Questions games where you just answer with Yes, No or Maybe, digressions and clarifications are supported. You can also ask Jimmy questions about his environment and so on. He will answer, but then he will gently bring you back to the game and expect that you answer his last question. You cannot command him as you can do in Intruder - it's a text-only browser game without 3D - however, 20Q does use our full dialogue pipeline hosted in the cloud. Jimmy will try to learn from you about why people do certain things. We plan to use the content that your provide to improve Jimmy's knowledge about people and every day life. Going forward, we hope that one day Jimmy will be smart enough so you'll consider adopting him as your VPA (Very Personal Assistant). Jimmy will get to know you, help you keep track of your daily and weekly priorities, and converse with you about what you need to do to achieve your objectives. We hope that Jimmy's language understanding will compare favorably with Apple's Siri or Microsoft's Cortana- if you're using either of them, we're keen to hear what you think.Jimmy already remembers whatever you tell him. Experiment by telling him some facts, and then ask back and you'll see. Right now this works in the same sessions. We're working to make that persistent between sessions.We'll put in place community features - there will be an AI Coach Ladder (games played, player wins against Jimmy, concepts taught, photos of objects uploaded, etc.)Finally, please keep in mind this is an early Alpha of 20Q (even less, it's not yet function complete, but you can see where it is going). For now, you'll need to go to www.botcolony.com to play. We plan to make it available on Steam in the future - there's some work to port the client. If you find it interesting, please pass the link to a friend. As always, we need your feedback !. Pulling the plug on Bot Colony: I am very sad to announce that we will have to shut down Bot Colony due to lack of sales. Bot Colony sales are so low we can't even cover the cost of the servers running the Natural Language Understanding software - which is $524 per month ( we don't even sell 2 units per day, which would enable us to keep the servers running). To give you some figures, the NLU technology powering Bot Colony cost around $20M and many years to develop. It is probably one of the best NLU technologies available in the world today. The game itself probably cost another $2M - $3M. On the other hand, the lifetime sales of the game to date are about $10K - not even one day of operating costs for us when we were fully staffed (we worked on it for 7 years). The update that we launched last Friday cost about $460,000 to develop. Incidentally, this update features some really innovative, unique gameplay, and I urge those who bought the game to try it - we worked really hard on it. When we released the update on Friday, we made public a video showing what we had achieved in Episode 3. Unfortunately, all of this only brought in a measly $200 in gross sales (we went up from 793 lifetime units to 814). This was the last straw that led to the decision today to shut the game down - 96 hours after launching the update. I've subsidized Bot Colony for years, and as a result I now owe $5M to the banks. My house - and it's a nice house that I love where I've lived the last 15 years - is on the market. I've had to lay off 40 of our employees - most of our staff - because of the lack of sales. It is a tragedy, especially because we've put our hearts into this game, believing we will change the industry by enabling players to converse with the characters in games. I've always enjoyed taking care of our customers, so I cringe at the thought of pulling the plug, but we don't have a choice. A customer wrote: This is an awesome update. Thank you for continuing to work on this. I've been excited about Bot Colony since I got it last June. Such a great concept! Thank you! The concept of characters that understand what the player says is unique and innovative, but may be ahead of its time. Not many people get excited about it (or know that Bot Colony game exists). I'll admit to inadequate marketing, problems with immature tech (and speech to text), an inexperienced dev team, etc - many factors that I did not foresee in 2007, when we started work on Bot Colony. Given the opportunity, I would have done a few things differently - but now it's too late.I realize that some of you paid money to buy a game that will soon be impossible to play - because it requires online servers that cost money to keep running, while no money comes in. I have advised Steam of the situation, and Bot Colony is no longer available to buy - in order to minimize the fallout when it will stop. We will keep the servers running until March 15, to give you enough time to enjoy the game that you bought. I hope you'll consider this fair. I'm offering to publish another video that tells the entire Bot Colony story - all the 12 episodes of Bot Colony, if you really care to see it (let's say if at least 10 people ask for it ). If anybody wants to buy Bot Colony knowing it will die March 15 - talk to Steam, and maybe they will sell it to you. For those who want to know the story that inspired Bot Colony and understand what robots could do in the near future, the Bot Colony novel is available here http://www.amazon.ca/Bot-Colony-Novel-Present-Future-ebook/dp/B00K7O6BSE To our few fans, thank you for supporting us and for playing our game!. BUY button is back!: To all the fans that bought keys directly from myself, or bought the Bot Colony eBook on Amazon to get Steam keys, a big Thank You!We have assured Valve of our commitment to keep Bot Colony going (we did keep the servers going after all :), and the BUY button is back as of today. Your beloved Jimmy - and his cousin Kate - are now busy moonlighting - take a look at www.northsideinc.com - it's kind of neat that the technology powering Bot Colony found its way into other applications, I'm hoping we'll do better with that than we did with Bot Colony. Personally, I still hope to see this game finished, all 12 episodes of it!We've made a big upgrade in January, the Robot Visual Memories. We plan to make additional upgrades to conversation with robots in the future, but I cannot commit to specific dates. Early Access terms apply - there are no promises of evolution. We'd be very happy to work with developers interested to take on continued development of Bot Colony on a revenue sharing basis - this makes more sense now as the game seems to have more traction after it 'died' than it had before. If you know any sharp developers, pass the word around. We have the assets ready for the next 3 - 4 episodes, as you can see from the 30 min video that tells the Bot Colony story using game assets (look for The Story Untold video on the Store page). If our new venture works out, I hope we'll find the money to finance continued development of Bot Colony - that's our heritage and that's how we got into Natural Language Understanding - and it would feel great to finish what we started.Thank you again!. Patch: Robot commands now support clicking, here, this, there: Some players reported difficulties with commanding robots. Our goal is to make the interface intuitive, and get the robots to understand (legitimate) commands or queries that you say in your own words.We’re happy to bring you new functionality going in this direction, best illustrated through this example: - Go to the table.-> Jimmy goes to the dining room table.(You click on a chair)- Pick up this chair.-> Jimmy picks up the chair.(You click on the carpet in the living room)- Go here. ('Come here' also works)-> Jimmy goes to the carpet.(You click on the carpet in the living room)- Put the chair here.-> Jimmy puts the chair on the carpet.- Pick up the vase.-> Jimmy picks up the vase.(You click on the side table.)- Go to this table.-> Jimmy goes to the side table.- Put the vase there.-> Jimmy puts the vase on the side table.BUG FIXES. Bot Colony Major Update: Sorry it took so long! We’ve made some significant improvements. Please read KNOWN PROBLEMS - we need your feedback! We made the call to give you something NOW, even if not all the polish we wanted is there. NEW FEATURES. Patch to fix Speech-to-text instability: We've just found the source of occasional crashes and freezes occurring when Microsoft Cognitive Speech-to-text was used. We tested and couldn't reproduce the crashes, so it looks like the problem is fixed. For those of you who are interested, the problem was that the websocket of STT was not synchronized properly with the Scaleform thread. Remember that speech-to-text is activated by hitting Enter (you can also click the mic icon if you prefer), speak, and then hit Enter again to send the text to our servers. Hopefully you'll have verified that the text says what you meant before hitting Enter again :) If it doesn't, correct it using the keyboard and hit Enter.Enjoy Bot Colony, and please Recommend it if you like it!

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